Species discussion Gedds
Nov. 28th, 2011 11:04 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
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Slow-witted monkey-like creatures from the Yeerk homeworld. One arm is always longer than the other because of their way of walking.
I often wonder how the Yeerks figured out they could control them anyway...I can see a Gedd opening itself to infestation if it were like swimming or possibly drinking or something, but I wonder how the ability to infest them progressed.
Other than that, we don't know much about them, except that they're really low on the intelligence scale.
I somehow forgot this last night.
I often wonder how the Yeerks figured out they could control them anyway...I can see a Gedd opening itself to infestation if it were like swimming or possibly drinking or something, but I wonder how the ability to infest them progressed.
Other than that, we don't know much about them, except that they're really low on the intelligence scale.
I somehow forgot this last night.
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Date: 2011-11-29 11:31 am (UTC)Something else always puzzled me about them, too... how remarkably non-lethal they are. In #06 Jake's Yeerk tells us the Yeerk homeworld has only about a hundred species. In the Andalite Chronicles, we see for the first time a glimpse of the Yeerk homeworld and the creatures there. By all accounts, it's a pretty forbidding, hostile places. Yet, like the Taxxons, the Gedds are ill-equipped to survive in even a tame world, let alone the savage world the Yeerks call home.
It made sense that as the Yeerks gained better hosts Gedds would become less used, but IIRC Gedds barely made any appearances at all after the Hork-Bajir Chronicles. I guess that's not exactly a shame, because it'd be kind of a letdown to finally meet the Council of Thirteen and see a couple of them with Gedd hosts (though, hey, if Taxxons are viable...) but I still would have liked to see at least a bit more of them.
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Date: 2011-12-01 06:35 am (UTC)